Roll two or more dice and create math equations to solve for.
This activity ensures that learners know their math facts automatically.
Step 1
Ask the learner to decide what operation they wish to do (addition, subtraction, multiplication or division)
Step 2
Next, get two dice and roll them.
Step 3
Finally, solve the problem.
For example: if they chose addition and rolled 2 on one dice and 3 on another dice, do 2 + 3 and solve this equation.
Tip
Assist the learner in creating their own dice like the picture!
Additional Exercise
If the learner wants to work with bigger numbers, then change the numbers on the dice.
Simplified Exercise
The learner can play this with a partner or in a group, and whoever has the most correct answers, wins.
Fun Twist
Set a timer for the learner and keep rolling the dice and solving the equations. Start the timer again and then tell the learner to try to beat their previous score.
For a longer project where the learner can create their own math games, please refer to Math Cards here: Link