Creativity and Imagination (Level 1)

Learners will explore historical events by creating a timeline to understand calendars, time, cause and effect, and sequencing, culminating in writing and depicting their own historical incident as a puzzle. They will design a stadium and pitch to host the next FIFA World Cup for their home country. Through interactive activities, they will act out scenes from a chosen story, learning about emotions, character traits, and dialogue. They will also become familiar with basic programming concepts like sequencing and repetition, applying these to solve challenges in a maze. 

Learners will the basic concepts of programming such as sequencing and repetition. They will then apply the concepts to solve challenges on a maze. LEADING QUESTION: How can you code a robot to perform activities and win puzzles?

Supervision (Supervised (High))

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