Learners will explore historical events by creating a timeline to understand calendars, time, cause and effect, and sequencing, culminating in writing and depicting their own historical incident as a puzzle. They will design a stadium and pitch to host the next FIFA World Cup for their home country. Through interactive activities, they will act out scenes from a chosen story, learning about emotions, character traits, and dialogue. They will also become familiar with basic programming concepts like sequencing and repetition, applying these to solve challenges in a maze.